Switch
UI Object for a switch. The switch can be connected to a parameter of a module and will set that parameter to 1 when the switch is on. When the switch off, the parameter is set to 0. Normally, the parameter should initially be set to 0 in the module.
Example XML definition
<object class="Switch" module="MY_MODULE" parameter="p" x="0" y="0" />
Attributes
Attribute | Description | Default |
---|---|---|
class | must be "Switch" | |
title | title of the button | module.parameter |
x | placement of the object | |
y | placement of the object | |
w | width of the object | 1 |
h | height of the object | 1 |
module | name of the module where the parameter will be controlled | |
parameter | name of the paramater to control | |
select | index of the element of the parameter if array or matrix | [0,0] |
min | value when switch is off | 0 |
max | malue when switch is on | 1 |
Attributes without default values must be specified except where described above. |
Author
Christian Balkenius
Lund University Cognitive Science
christian.balkenius@lucs.lu.se
Files
Button.js